Archive: june 4, 2008
SDTV owners rejoice: You'll actually be able to read the text in Dead Space
With each passing generation of consoles, cutting-edge graphics have been the delight of many. Unfortunately, there have been some nasty side-effects for others: Those still living in the standard-definition land of TV viewing have had to squint the...
View full article at "Destructoid"
Related posts
Jul 24 Dead Space Downfall trailer
Oct 31 Links for 2008-10-30 [Digg]
Has manga publisher Tokyopop just inadvertently revealed the existence of a Castlevania game for Wii? In the middle of information provided to comic retailers about its upcoming manga based on the game...
Friday's free screening of Uwe Boll's game-to-film pseudo-adaptation Postal drew nearly 200 people, most of whom left the theater long before the film had ended, reports New Jersey news site NJ.com. Reason...
[NOTE: We're also giving IndieGames.com readers a chance to respond to this because we know from our recent survey that there are a lot of regular readers who are either attending or considering attending...
I organized another train game session at the local library. Once again, only Olli was able and willing to join me, so it was again time for 1825 Unit 3 (I know we could've played Unit 2 as well,...
SAN FRANCISCO -- The gameographies of Platinum Games' founders read like a greatest-hits list of Japanese hard-core games: Resident Evil. Okami. Devil May Cry. You can expect more of the same brilliance...
The developers of Tecmo Bowl know what their long-suffering fans are aching for: The good old days of 8-bit pixelated pigskin. At least, that's what Tecmo is hoping they really want. Tecmo Bowl Kickoff...
Is Motley Crue's latest album going to illustrate the true power of Rock Band? Billboard reports that the band's latest single, released first as a downloadable Rock Band level, has so far sold more copie...
Worried that Nintendo hadn't announced many games for the summer? As it turns out, Japan is about to get an avalanche of quality content for DS and Wii over the next three months, including the sequel...
An interview with Dan Tabar, the developer of Cortex Command. Data Realms' debut release has been called awesome, astounding, heaps of fun, and even proclaimed as the greatest physics game ever.
Hi Dan...
Hi Dan...








