Archive: november 1, 2008

Behind City of Heroes [Game Design]

Rock, Paper, Shotgun has published a developers diary from senior game designer Bruce Harlick, one of the minds behind NCSoft's City of Heroes; it's an interesting look at the development process for the forthcoming Issue 13 update. It's a bottom-up glimpse into what's gone into designing the new Cimerora and Midnight Squad story arcs, and as Harlick explains, even updates aren't an easy design process:
One of the things our players are most interested in is how we go about the process of designing the missions and story arcs they play through so much. It’s not just an easy process of throwing...

View full article at "Kotaku"


Tags: City of Heroes, Game Design, Industry, MMORPG, Mmo, Ncsoft



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